Intel® HD Graphics
Production Version 14.46.2.5323
Release Notes
January 13, 2011
Microsoft
Windows* XP
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Date |
Driver Revision |
Description |
Build Number |
January 13,
2011 |
PV 14.46.2.5323 |
Production
Version; fully validated |
5323 |
December 28,
2010 |
PV 14.46.1.5321 |
Production
Version; fully validated |
5321 |
November 18,
2010 |
PV 14.46.0.5313 |
Production
Version; fully validated |
5313 |
November 11,
2010 |
Beta
14.46.0.5312 |
Beta
Engineering Drop; not fully validated |
5312 |
October 28,
2010 |
Beta
14.46.0.5307 |
Beta
Engineering Drop; not fully validated |
5307 |
October 15,
2010 |
Beta
14.46.0.5305 |
Beta
Engineering Drop; not fully validated |
5305 |
September 23,
2010 |
Beta
14.46.0.5301 |
Beta
Engineering Drop; not fully validated |
5301 |
September 10,
2010 |
Beta
14.46.0.5298 |
Beta
Engineering Drop; not fully validated |
5298 |
August 27, 2010 |
Beta
14.46.0.5293 |
Beta
Engineering Drop; not fully validated |
5293 |
August 13, 2010 |
Beta
14.46.0.5287 |
Beta
Engineering Drop; not fully validated |
5287 |
July 30, 2010 |
Alpha
14.46.0.5283 |
Alpha
Engineering Drop; not fully validated |
5283 |
July 16, 2010 |
Alpha 14.46.0.5281 |
Alpha
Engineering Drop; not fully validated |
5281 |
July 02, 2010 |
Alpha
14.46.0.5279 |
Alpha
Engineering Drop; not fully validated |
5279 |
June 04, 2010 |
Alpha
14.46.0.5270 |
Alpha
Engineering Drop; not fully validated |
5270 |
May 21, 2010 |
Alpha 14.46.0.5267 |
Alpha
Engineering Drop; not fully validated |
5267 |
May 07, 2010 |
Alpha
14.46.0.5261 |
Alpha
Engineering Drop; not fully validated |
5261 |
April 23, 2010 |
Alpha
14.46.0.5255 |
Alpha
Engineering Drop; not fully validated |
5255 |
April 08, 2010 |
Alpha 14.46.0.5250 |
Alpha
Engineering Drop; not fully validated |
5250 |
March 19, 2010 |
Alpha
14.46.0.5240 |
Alpha
Engineering Drop; not fully validated |
5240 |
February 25,
2010 |
Pre-Alpha
14.46.0.5233 |
Pre-Alpha
Engineering Drop; not fully validated |
5233 |
February 17, 2010 |
Pre-Alpha
14.46.0.5227 |
Pre-Alpha
Engineering Drop; not fully validated |
5227 |
Intel® HD Graphics Driver
The Intel® HD Graphics Driver contains support for the following Intel Chipsets/Processors:
· 2nd generation Intel® Core™ i3 processor
· 2nd generation Intel® Core™ i5 processor
· 2nd generation Intel® Core™ i5 vPro™ processor
· 2nd generation Intel® Core™ i7 processor
· 2nd generation Intel® Core™ i7 vPro™ processor Intel® Core™ i3 Mobile Processor
· Intel® Core™ i3 Processor
· Intel® Core™ i5 Mobile Processor
· Intel® Core™ i5 Processor
· Intel® Core™ i7 Mobile Processor
· Intel® Pentium® Processor
New Features
Features Added in Baseline
14.46 |
|||
Reference No. |
Description |
Affected Components |
Build |
|
CUI 3.5 |
CUI |
5287 |
|
SGI OpenGL3.0 |
OpenGL |
5287 |
|
Power Conservation for Desktop |
Power Conservation |
5287 |
|
Game Playability Improvements |
D3D |
5287 |
|
Dual Protected Playback |
Media |
5287 |
|
HDMI 1.4 |
Display |
5287 |
|
Audio HW
sample fabrication (Silent Stream) |
Audio |
5287 |
Known Issues
Known Issues in
Build 5323 |
||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
3357603 |
S1 not working on CPT board. |
System BIOS |
Windows* XP |
Sandy Bridge |
3526414 |
Video display is all black after screen is
rotated. |
Soft BIOS |
Windows Vista*-64 |
Arrandale |
3526543 |
Audio Silent Stream is
failing at sample rates other than 48, 96, and 192kHz. |
<Unassigned> |
Windows Vista* |
Sandy Bridge |
3700540 |
Lost Planet Extreme
Condition Colonies Edition: The Game stops rendering, and the driver stopped
responding and unloads. |
Direct3D* |
Windows* XP |
Sandy Bridge |
3798492 |
HQV Benchmark FMD tests
will exhibit flickering. |
Media Processing |
Windows* XP-64 |
Sandy Bridge |
3800940 |
HQV Benchmark - Jaggies
and Moire Patterns occur on Extended Desktop. |
Media Processing |
Windows* XP |
Sandy Bridge |
Issues Resolved
Issues Resolved in Build 5323 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug
ID: 3799267 |
System screen corruption during S3 to S4. |
Soft BIOS |
Windows* XP |
Sandy Bridge |
|||||||||||||||||
Root
Cause: We should not perform Link
training unless we receive a mode-set from OS. |
|||||||||||||||||||||
Bug
ID: 3883995 |
There is a flickering shadow rectangle when running the
game title Dragon Nest. |
Direct3D* |
Windows* XP |
Arrandale |
|||||||||||||||||
Root
Cause: Fix: SetRenderTarget to use the
format specified by the application to determine when to override the
destination blend factor. |
|||||||||||||||||||||
Bug
ID: 3883771 |
System can not retain previous scaling setting after FN+F4 through
a full cycle on specific resolutions with an LFP. |
CUI |
Windows* XP |
Sandy Bridge |
|||||||||||||||||
Root
Cause: To reduce the number of flashes
while switching displays using ACPI Hotkeys we did a compareBasicConfig()
before ApplyConfig() which doesn’t allow Persistence to apply scaling. Fix: Instead of doing
CompareBasicConfig() do a CompareWithCurrentConfig(). |
|||||||||||||||||||||
Bug
ID: 3884321 |
Resolution can not remain after a lid switch event. |
CUI |
Windows* XP |
Sandy Bridge |
|||||||||||||||||
Root
Cause: To reduce the number of flashes
while switching displays using ACPI Hotkeys we did a compareBasicConfig()
before ApplyConfig() which doesn’t allow Persistence to apply scaling. |
|||||||||||||||||||||
Bug
ID: 3883519 |
VGA singals can't be detected via VGA-to-DVI cable. |
Video BIOS |
Windows* XP None Windows* XP-64 Windows* 7 |
Sandy Bridge |
|||||||||||||||||
Root
Cause: vBIOS was not detecting the
VGA-DVI cable sometimes during POST. vBIOS was doing the right thing to check
EDID byte14 bit7 (analog/digital) bit to decide which panel it was. Since
this did not work properly with certain monitors which returned digital bit set
with DVI-I connection first time there was a detection issue . |
|||||||||||||||||||||
Bug
ID: 3883888 |
Desktop flashes if open some pictures in 16bit. |
Power Conservation |
Windows* XP |
Sandy Bridge |
|||||||||||||||||
Root
Cause: Use 32bpp watermark calculation
when calculating 16bpp watermarks and FBC is active. |
|||||||||||||||||||||
Bug
ID: 3884526 |
Splash Screen appears with some backgrounds with maximum
resolution at 16bit. |
Power Conservation |
Windows* XP |
Sandy Bridge |
|||||||||||||||||
Root
Cause: Use 32bpp watermark calculation
when calculating 16bpp watermarks and FBC is active. |
|||||||||||||||||||||
Bug
ID: 3884598 |
Can't toggle by Fn+F4 when connect a monitor to dock and
set to extend mode(EFP is primary). |
CUI |
Windows* XP |
Sandy Bridge |
|||||||||||||||||
Root
Cause: To reduce the number of flashes
while switching displays using ACPI Hotkeys we did a compareBasicConfig()
before ApplyConfig() which doesn’t allow Persistence to apply scaling. |
|||||||||||||||||||||
Bug
ID: 3884601 |
Some menu text disappears when disable write combining. |
GDI |
Windows* XP |
Sandy Bridge |
|||||||||||||||||
Root
Cause: In function DrvTextOut we call
GHAL_Setup_Blt to set the clipping rectangle and update the ring tail. Updating the ring tail at this
time is the root of this problem. |
|||||||||||||||||||||
Bug
ID: 3698513 |
When Scaling is set to "Maintain Display Scaling"
without clicking "Apply" it is changed to "Scale Full
Screen" after restarting the system. |
NT - miniport |
Windows* XP |
Sandy Bridge |
|||||||||||||||||
Root
Cause: When native mode is applied from
CUI, softbios is setting the mode with Maintain Display Scaling as the aspect
option. Then current scaling option for softbios is Maintain Display Scaling
but for miniport it is Full Screen (earlier applied scaling option). This
causes a mismatch across the components which on reboot causes Full Screen
scaling option to be set as registry was not updated on softbios mode set. Fix: Query softbios for the
current compensation and update the registry on mode set. |
|||||||||||||||||||||
Bug
ID: 3800150 |
Panel sequence does not meet CMI panel specification when
starting windows. |
Soft BIOS |
Windows* 7-64 Windows* XP |
Arrandale |
|||||||||||||||||
Root
Cause: The PWM should be turned off for
LVDS when VDD is off. |
|||||||||||||||||||||
Bug ID: 3700032 |
Using Dual DVI, optimal resolution balloon notification
erroneously appears. |
CUI |
Windows* 7 |
Mobile Intel® 4 Series Chipset Family |
|||||||||||||||||
Root
Cause: Older balloon not fading away in
between switching of Non native and native resolution..non native resolution
balloon pops up but balloon stays for some time if we set native resolution
on subsequent steps. |
|||||||||||||||||||||
Issues Resolved in Build 5321 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug
ID: 3800509 |
Fake EDID does not display monitor name. |
Soft BIOS |
Windows* XP |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3883669 |
Exteranl monitor shows garbage when set at 16 bit color
depth in Windows* XP OS |
GDI |
Windows* XP Windows*
XP-64 |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3801126 |
BSOD with error code 9C when resuming from S4 or from S3 to
S4 with only DP attached. |
Soft BIOS |
Windows* XP |
|
|||||||||||||||||
Root
Cause: The port was not getting enabled
when skipping link training for internal settiming calls. The port enabling
was skipped due to wrong return value from
CPTINTDPPORT_GetLinkTrainingPattern(). The CPTINTDPPORT_GetLinkTrainingPattern()
function has been modified similar to Gen6IntDPPort function. |
|||||||||||||||||||||
Bug
ID: 3800015 |
The Windows Log on password entry screen is not displayed
in DVO-D. |
Soft BIOS |
Windows* XP |
|
|||||||||||||||||
Root
Cause: In case of DP connected...VBIOS
returns DVO for boot preference. We create a UID for HDMI and send it to
miniport on which the modeset happens. Hence the blankout. |
|||||||||||||||||||||
Bug
ID: 3801217 |
Intel control Panel color's parameters cannot maintain when
lid switch. |
CUI |
Windows* XP |
|
|||||||||||||||||
Root
Cause:
Re-apply Hue and Saturation
values during process of this Event. |
|||||||||||||||||||||
Bug
ID: 3700129 |
Corruption seen in OpenGL* tunnel when resuming from S4 |
OpenGL* |
Windows* XP |
|
|||||||||||||||||
Root
Cause: Changed handled WM_BRODCAST
message: instead of handling |
|||||||||||||||||||||
Bug
ID: 3701094 |
BSOD / During gameplay or in the introduction, the video
driver crashes or a BSOD occurs. |
GHAL3D State |
Windows* XP |
|
|||||||||||||||||
Root
Cause: The problem in Battlefield Bad
Company 2 has to do with surface state already freed but the reference to it
in SW context not removed. The fix is to remove the references in SW context
after the surface state's been freed. |
|||||||||||||||||||||
Bug
ID: 3525640 |
The blank screen is displayed during the 2nd part of movie
while playing the Devil May Cry 4 game with DX10 mode. |
GHAL3D State |
Windows |
Arrandale/Clarkdale |
|||||||||||||||||
Root
Cause: This problem is an ILK Gfx Hang
while executing 3DPRIMITIVE command: inspecting INSTDONE and INSTDONE1
registers with GfxDebug application reveals that Windower Render Cache and
Data Port do not complete their activities. Does not appear when playing the
game in DirectX9 mode. |
|||||||||||||||||||||
Bug
ID: 3700409 |
Multiwinia- Survival of the Flattest - The game shows
corruption while playing. |
OpenGL* |
Windows |
Arrandale, |
|||||||||||||||||
Root
Cause: Corruption occurred after an update of triangle stripification algorithm (at that time a new path was
created for Triangle_Strip_Reverse primitives
processing). The subpath is added for
reversed triangle strips with reordered provoking indices. |
|||||||||||||||||||||
Bug
ID: 3801213 |
Screen will show corruption when desktop is rotated. |
Soft BIOS |
Windows* XP |
|
|||||||||||||||||
Root
Cause: LVDS display power was not off
when disabling LVDS port. |
|||||||||||||||||||||
Bug
ID: 3799747 |
Can not select clone and extended setting in CUI when
connect HP LP2480ZX DVI monitor. |
Soft BIOS |
Windows* XP |
|
|||||||||||||||||
Root
Cause: Panel is issuing disconnect and
connect interrupts on mode set. The problem gets solved if on receiving hot
plug interrupt we add 150 ms delay before active detection. This will
stabilize the interrupts. |
|||||||||||||||||||||
Bug
ID: 3801258 |
There is no display on POST/Windows if connected with
monitor on iGFX DVI port. |
Video BIOS |
Windows* XP None Windows* XP-64 Windows* 7 |
|
|||||||||||||||||
Root
Cause: For HDMI/DVI displays vBIOS was
not pruning modes properly. |
|||||||||||||||||||||
Bug
ID: 3883771 |
System can not retain previous scaling setting after FN+F4
through a full cycle on specific resolution LFP. |
CUI |
Windows* XP |
|
|||||||||||||||||
Root
Cause: To reduce the number of flashes
while switching displays using ACPI Hotkeys we did a compareBasicConfig()
before ApplyConfig() which doesn’t allow Persistence to apply scaling. |
|||||||||||||||||||||
Bug
ID: 3884321 |
Resolution can not remain after do lid switch. |
CUI |
Windows* XP |
|
|||||||||||||||||
Root
Cause: To reduce the number of flashes
while switching displays using ACPI Hotkeys we did a compareBasicConfig()
before ApplyConfig() which doesn’t allow Persistence to apply scaling. |
|||||||||||||||||||||
Bug
ID: 3800937 |
Can't Change Display or Display Mode using DP-DVI Dongles
with specific system. |
NT - miniport |
Windows* XP |
|
|||||||||||||||||
Root
Cause: Since the device is not being
reported as active in the Get_Child_State Ioctl Os does not prune the mode
list. Though the Rule in event manager for Get_Child_State was properly set
to report the secondary device as active, this was not happening Because there was an Event
ACPI_DOCK added to the event list in between and no corresponding rule added,
thus messing up the init sequence for the Rules. For 14.42 branch the fix is
to call Em_GetNextConfig with SET_SECONDARY as the event instead of
GET_CHILD_STATE. For |
|||||||||||||||||||||
Bug
ID: 3884260 |
FinalFantasy XIV benchmark does not work. |
Direct3D* |
Windows* XP |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3800150 |
Panel sequence does not meet CMI panel specification when
starting windows. |
Soft BIOS |
Windows* 7-64 Windows* XP |
Arrandale/Clarkdale |
|||||||||||||||||
Root
Cause: Allocated PUCHAR array in the
stack, total EDID_SIZE*4 bytes data. It should have been UCHAR array. Now I am allocating EDID_SIZE bytes in
heap. |
|||||||||||||||||||||
Bug
ID: 3798984 |
No display and unable to set Clone/Ext mode with
Dell2408wfp. |
Soft BIOS |
Windows* XP |
|
|||||||||||||||||
Root
Cause: |
|||||||||||||||||||||
Bug
ID: 3801019 |
Some text lines are missing on the LCD. |
GDI |
Windows* XP |
Arrandale/Clarkdale |
|||||||||||||||||
Root
Cause: In DrvTextOut there are 3 stages-
|
|||||||||||||||||||||
Bug
ID: 3801297 |
LCD has garbage when screen flashes. |
Soft BIOS |
Windows* XP |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3527343 |
Hang / Far Cry 2 - System Hangs using game and audio
distortion |
3D Application |
Windows* XP-64 |
|
|||||||||||||||||
Root
Cause: Surrounded code with #ifndef
GHAL3D_WGF to prevent it from executing in unsupported applications. |
|||||||||||||||||||||
Bug
ID: 3700032 |
Using Dual DVI optimal resolution balloon notification
erroneously appears. |
CUI |
Windows* 7 |
Mobile Intel® 4 Series Chipset Family Arrandale/Clarkdale |
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3701294 |
HDMI monitor is not displayed. |
Soft BIOS |
Windows* XP |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Issues Resolved in Build 5313 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug ID: 3798522 |
Internal LCD's Color Gamma/Contrast Is NOT
Displaying Correctly |
Power Conservation |
Windows* XP |
|
|||||||||||||||||
Root Cause: Implemented
new phase in algorithm and enabling software phase-in |
|||||||||||||||||||||
Bug ID: 3799414 |
The Windows Log on password entry screen is not
displayed in DVO-C. |
Soft BIOS |
Windows* XP |
|
|||||||||||||||||
Root Cause: In case
of DP connected...VBIOS returns DVO for boot preference. We create a UID for
HDMI and send it to miniport on which the modeset happens. Hence the
blankout. In case
of DVO check which is actually connected DP/HDMI |
|||||||||||||||||||||
Bug ID: 3800166 |
Can’t switch expansion mode w/LCD only under DC mode |
Power Conservation |
Windows* XP |
|
|||||||||||||||||
Root Cause: This issue happens on static DRRS
and XP only. PC passes the native resolution to Softbios when it requests to
change the refresh rate. Since the current refresh rate is not passed in
softbios does not set the scaling correctly. Fix: In previous platforms DRRS had a
restriction of native resolution only. But we don’t have that restriction
anymore so we’ll be passing in current resolution instead of the native
resolution. |
|||||||||||||||||||||
Bug ID: 3701039 |
Rotation for primary display is not applied after
changing the rotation for the secondary display. |
CUI |
Windows* XP |
Arrandale |
|||||||||||||||||
Root Cause: In XP we query for
GetRotationAngle to get primary’s rotation angle, however if you see the
corresponding COM code we make EDS
call to get the rotation here we do not take the device id into
consideration, hence when secondary is
at 180, and we query for primary’s rotation angle we get orientation as 2
(180) Fix: Instead of calling getrotation
angle use the ddcrotation call itself to query for primary’s rotation. |
|||||||||||||||||||||
Issues Resolved
in Build 5312 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug
ID: 3799310 |
Issues when applying refresh rate 59Hz on DP panel DELL
3008 |
Soft BIOS |
Windows |
Arrandale |
|||||||||||||||||
Root
Cause: Report scaling on all native
modes for a given source mode without checking for the identity RR in the
driver mode table. |
|||||||||||||||||||||
Bug
ID: 3799828 |
Hard lock is seen when placing system into S4. |
Soft BIOS |
Windows* XP |
Auburndale |
|||||||||||||||||
Root
Cause: eDP port was getting
enabled twice when enter S4 and the training pattern was in training and not
in progress hence the hard hang. |
|||||||||||||||||||||
Bug
ID: 3799785 |
Screen corruption occurs with resolution change when using
16 bit color depth. |
GDI |
Windows* XP |
|
|||||||||||||||||
Root
Cause: Issue: Instead of storing the tag
of blitter ring we are storing the tag of primary ring. |
|||||||||||||||||||||
Bug
ID: 3699650 |
In Extended Desktop DFP + LFP, after unplugging the DP
display, the CUI still detects it. |
NT – miniport |
Windows* XP |
|
|||||||||||||||||
Root
Cause: Rule for
CUI_VALIDATE_ADVISE_CONFIG_BOOT was missing in Mobile_Policy_Data and
Desktop_Dual_Pipe_Policy_Data. This was causing Rule mismatch. Besides the
Rule for CUI_VALIDATE_ADVISE_CONFIG was incorrectly set. |
|||||||||||||||||||||
Bug
ID: 3798822 |
System cannot keep previous mode after a lid switch event. |
NT - miniport |
Windows* XP |
|
|||||||||||||||||
Root
Cause: Rule for
CUI_VALIDATE_ADVISE_CONFIG_BOOT was missing in Mobile_Policy_Data and
Desktop_Dual_Pipe_Policy_Data. This was causing Rule mismatch. Besides the
Rule for CUI_VALIDATE_ADVISE_CONFIG was incorrectly set. Rules have been correctly updated
in both the rule tables. |
|||||||||||||||||||||
Bug
ID: 3799847 |
Hot docking the unit when DOCK has DVI and DP monitor
attached will cause BSOD 0x19. |
NT - miniport |
Windows* XP |
|
|||||||||||||||||
Root
Cause: HotDockWA was not enabled in SNB
section of inf. Enable the WA in SNB section. |
|||||||||||||||||||||
Bug
ID: 3700559 |
CUI Wizard restarts when you put system in clone mode and
then select a different monitor. |
CUI |
Windows* XP |
|
|||||||||||||||||
Root
Cause: The Boolean values are again
being set when we move to the next page in wizard. • Made the variable as static so
that the value is retained across. • Added an extra flag to check
whether the configuration is applied from wizard. |
|||||||||||||||||||||
Bug
ID: 3798544 |
CUI
in Basic Mode doesn't show different Refresh Rates for DDC. |
CUI |
Windows*
XP |
|
|||||||||||||||||
Root
Cause: Copying all data from primary to
secondary in clone without checking the scenario that is changing from SPSD
to DDC. Fix: Place a condition for copying
primary RR to secondary. |
|||||||||||||||||||||
Bug
ID: 3526939 |
System
hangs after turning off active DP Display when using port-B and port-C DP
devices. |
SoftBIOS |
Windows*
XP |
|
|||||||||||||||||
Root
Cause: The hang was happening because
the pipe was not getting disabled. On turning off the display, DPCD read
fails and we do not enable the port. |
|||||||||||||||||||||
Issues Resolved
in Build 5307 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug
ID: 3799175 |
"Profile cannot be applied" message displayed
when trying to apply profile |
CUI |
Windows* XP |
|
|||||||||||||||||
Root
Cause: Hot plug and unplug scenarios are
not taken care in profile selection. |
|||||||||||||||||||||
Bug
ID: 3799413 |
The INF option to define
default display priority for system events doesn't work. |
NT - miniport |
Windows* XP |
|
|||||||||||||||||
Root
Cause: |
|||||||||||||||||||||
Bug
ID: 3699493 |
CUI3.5 does not run on .NETFramework 4.0. |
CUI |
Windows* XP |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3527748 |
Far Cry 2 - triangular texture corruption seen on roof and
other objects with |
Direct3D* |
Windows* 7-64 |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3798822 |
System cannot keep previous mode after do lid switch. |
NT - miniport |
Windows* XP |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3527515 |
No confirmation prompt when deleting custom resolution. |
CUI |
Windows |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Issues Resolved
in Build 5305 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug
ID: 3799075 |
After changing resolution and refresh rate window position
is not being retained. |
CUI |
Windows* 7 |
|
|||||||||||||||||
Root
Cause: While computing positions in the
monitor2_positionchanged() function the primary in the MonitorControl doesn’t
reflect the latest coordinates. |
|||||||||||||||||||||
Bug
ID: 3699648 |
Corruption is seen on DP panel connected through dongle
DP-VGA after modifying vBIOS. |
Soft BIOS |
Windows |
|
|||||||||||||||||
Root
Cause: Expected behaviour. No method to determine whether SSC is
supported for VGA on DP panel. |
|||||||||||||||||||||
Bug
ID: 3701208 |
After reconnecting CRT the profiles stop working. |
CUI |
Windows* 7-64 |
|
|||||||||||||||||
Root
Cause: The profiles list is getting re-populated when we hot
unplug and plug the CRT . This happens in the function
"GetProfileList()" in the file Utils.cs in the project
gfxSrvc. This function talks to the
driver to get the list , but in this case its returning NULL for system
profiles, after a hot unplug of the CRT. |
|||||||||||||||||||||
Bug
ID: 3528003 |
DX10 - STALKER:CoP - game TDR’s half way into benchmark and
crashes. |
Direct3D* |
Windows* 7-64 |
|
|||||||||||||||||
Root
Cause: Improperly handling planes for
HIZ when MSAA is enabled. |
|||||||||||||||||||||
Bug
ID: 3798447 |
TDR occurs on WinDVD and PowerDVD in BD playback. After
several TDR's the app crashes. |
GMM |
Windows |
Arrandale |
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3699649 |
3DMark 2006 app hangs followed by a driver crash message. |
Direct3D* |
Windows* XP |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3798790 |
Major Corruption / Direct3D* - Tom Clancy s H.A.W.X. -
Major corruption seen during gameplay. |
Direct3D* |
Windows* XP |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3799075 |
After changing resolution and refresh rate, window position
is not being retained. |
CUI |
Windows* 7 |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Issues Resolved
in Build 5301 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug
ID: 3699493 |
CUI3.5 does not run on .NETFramework 4.0. |
CUI |
Windows* XP |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3699154 |
Latest driver unable to update and will uninstall previous
driver. |
Gfx.Installer |
Windows* XP |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3701292 |
When playing a movie in a non-Native resolution, LCD
blinks. |
Power Conservation |
Windows* XP |
Arrandale |
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3701203 |
Driver crash during
introduction or in the menu of the game |
Power Conservation |
Windows* XP |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3699651 |
Blue Screen after rotate logo.exe application |
OpenGL* |
Windows* XP |
|
|||||||||||||||||
Root
Cause: Added/corrected ring tail
allignment/padding that was broken by recent check-in. |
|||||||||||||||||||||
Bug
ID: 3701037 |
CUI 3.0 previous values not restored by clicking Cancel on
the confirmation window |
CUI |
Windows* 7 |
|
|||||||||||||||||
Root
Cause: This issue occurs only with CUI
3.0 on ILK not with CUI 3.5 on ILK/SNB. It was fixed in CUI 3.5. Fix ported. |
|||||||||||||||||||||
Issues Resolved
in Build 5298 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug
ID: 3699616 |
Screen will blink when 3DMark2000 is run. |
Direct3D* |
Windows* XP |
|
|||||||||||||||||
Root
Cause: Change the logic of SetTileFlags
so that it uses the flag GfxSupportYTiledDepth when ZBUFFER flag is set in
dwCaps. |
|||||||||||||||||||||
Bug
ID: 3699617 |
Application error happen when Final Fantasy XIV Benchmark
run. |
Direct3D* |
Windows* XP |
|
|||||||||||||||||
Root
Cause: Enabled NonPow2 texture support
(2D and cube). |
|||||||||||||||||||||
Bug
ID: 3701292 |
When playing movie in non-Native resolution, LCD shows
blinking |
Power Conservation |
Windows* XP |
Arrandale |
|||||||||||||||||
Root
Cause: The issue was happening due to
FBC being disabled in an incorrect manner when sprite was enabled. |
|||||||||||||||||||||
Bug
ID: 3701293 |
BSOD when play DVD with WinDVD2010. |
<Unassigned> |
Windows* XP |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Issues Resolved
in Build 5293 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug
ID: 3526706 |
Display profiles toolbar appears in 'Custom Resolutions'
when switching from Advanced to Basic to Advanced. |
CUI |
Windows |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3699585 |
S4 resume willl have a black screen. |
Soft BIOS |
Windows* XP |
Arrandale |
|||||||||||||||||
Root
Cause: The issue was caused by the
display coming up before the frame buffer was cleared by OS; hence “windows
is resuming screen” appears to be coming up twice. |
|||||||||||||||||||||
Bug
ID: 3698850 |
System will display resume bar again after finish S4
resume. |
Soft BIOS |
Windows* XP |
Arrandale |
|||||||||||||||||
Root
Cause: The issue was caused by display
coming up before frame buffer was cleared by OS hence “windows is resuming
screen” appears to be coming up twice. |
|||||||||||||||||||||
Bug
ID: 3698855 |
LCD screen will flash 2 times when resuming from s4. |
Soft BIOS |
Windows* XP |
Arrandale |
|||||||||||||||||
Root
Cause: The issue was caused by display
coming up before frame buffer was cleared by OS; hence “windows is resuming screen”
appears to be coming up twice. |
|||||||||||||||||||||
Bug
ID: 3701094 |
DX9 games: The video driver crashes/BSOD occurs during game
play or during the introduction. |
GHAL3D |
Windows* XP |
|
|||||||||||||||||
Root
Cause: Fix: |
|||||||||||||||||||||
Issues Resolved
in Build 5287 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug
ID: 3698457 |
Corel WinDVD Pro 2010 causes system to enter a BSOD when
playback is initiated. |
DVD |
Windows* XP |
|
|||||||||||||||||
Root
Cause: Blending params were not set
which caused the issue. |
|||||||||||||||||||||
Bug
ID: 3698786 |
BSOD is seen when boot to OS with 3rd party Gfx card with
integrated Gfx driver installed |
NT – miniport |
Windows* 7 |
|
|||||||||||||||||
Root
Cause:
|
|||||||||||||||||||||
Bug
ID: 3698445 |
Hot Key Functionality Enabling option had been reflected
directly in Desktop Context menu before Apply the changes. |
CUI |
Windows* 7 |
|
|||||||||||||||||
Root
Cause: The registry updating has to be
done during apply only instead at cbEnableHotkeys_Checked and
cbEnableHotkeys_UnChecked of Hotkey functionality . |
|||||||||||||||||||||
Bug
ID: 3358126 |
Turbo will not work after S3/S4. |
Soft
BIOS |
Windows*
XP |
|
|||||||||||||||||
Root
Cause: Check for pHwDev->pACPIMgr == NULL
before dereferencing the pointer. |
|||||||||||||||||||||
Bug
ID: 3526951 |
BSOD
after running Renderstandby_sdkapps.bat. |
GHAL |
Windows*
XP |
|
|||||||||||||||||
Root
Cause: Adding a SW fix in the sync Flush
path. |
|||||||||||||||||||||
Bug
ID: 3699642 |
BSOD occurs during continuous play while playing mpeg2
format. |
Media |
Windows*
XP |
|
|||||||||||||||||
Root
Cause: |
|||||||||||||||||||||
Bug
ID: 3699111 |
After Saved a profile on ED, changes are not applied when
modifying sliders from CUI_Display_Color Enhancement for primary display. |
CUI |
Windows*
XP |
|
|||||||||||||||||
Root
Cause: |
|||||||||||||||||||||
Bug
ID: 3527656 |
Game may display video corruption ( |
OGL |
Windows*
XP-64 |
|
|||||||||||||||||
Root
Cause: Was not properly populating display buffers with
multisampling feature. |
|||||||||||||||||||||
Bug
ID: 3700548 |
World in Conflict (Soviet Assult) stops rendering, and
displays the EA hang message that driver stopped working normally. |
D3D |
Windows*
XP |
|
|||||||||||||||||
Root
Cause: |
|||||||||||||||||||||
Issues Resolved
in Build 5283 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug ID: 3699971 |
GMA950 glShadeModel(GL_FLAT)
bug |
OGL |
Windows Vista* |
|
|||||||||||||||||
Resolution:
For triangle stripification algorithm there is new path created for Triangle_Strip_Reverse processing. One case - vertices are
reordered for RenderTri function calls. Second case (SW): new way
of provoking vertex choosing during calling WriteVertex
for vertices in strip. |
|||||||||||||||||||||
Issues Resolved
in Build 5281 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug ID: 3698715 |
Battlefield 2
exits when trying to start playing |
D3D |
Windows* XP |
|
|||||||||||||||||
Resolution:
Include a mechanism by which applications can trigger a resolve from a depth
buffer to a texture resource. |
|||||||||||||||||||||
Issues Resolved
in Build 5279 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug ID: 3527687 |
BSOD/hang may occur during the game play (Call of
Duty: World at War) |
GHAL3D |
Windows* XP |
|
|||||||||||||||||
Resolution: Send a PIPE_CONTROL with CS Stall before any
PIPE_CONTROL with a read cache invalidate to ensure pipeline is empty before
read caches are invalidated. |
|||||||||||||||||||||
Bug ID: 3528161 |
Video may hang while audio and cursor still active
when running SIMS 3 |
D3D |
Windows* XP |
|
|||||||||||||||||
Resolution: Ensure pipeline is empty before read caches are
invalidated |
|||||||||||||||||||||
Bug ID: 3526418 |
BSOD may occur when using WinDVD
and MPEG2 content (ES2) |
DVD |
Windows* XP |
|
|||||||||||||||||
Resolution: Blending parameters were not set. |
|||||||||||||||||||||
Bug ID: 3526564 |
System may intermittently hang/have corruption when
running 3DMark06 |
GHAL3D |
Windows* XP |
|
|||||||||||||||||
Resolution: Change GHAL3D private stream data
optimization. |
|||||||||||||||||||||
Issues Resolved
in Build 5270 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug ID: 3525843 |
CRT hot plug may not work
in DOS mode |
Video Bios |
DOS 6.22 |
|
|||||||||||||||||
Resolution: SNB/CPT
hotplug is supported from Video BIOS release 2024. |
|||||||||||||||||||||
Bug ID: 3528158 |
When running Lightsmark 2007 on windowed mode app gets stuck. If you
change between windows you can see app is running on background, but still
gets stuck. |
OGL |
Windows* XP |
|
|||||||||||||||||
Resolution:
|
|||||||||||||||||||||
Bug ID: 3528059 |
The CUI window is not
refreshing, and in some occasions, the window is not completely drawn. |
CUI |
Windows* XP |
|
|||||||||||||||||
Resolution: |
|||||||||||||||||||||
Bug ID: 3526881 |
The result of log file is
failed after executing Renderstandby_DispCfg.bat |
Power Conservation |
Windows* XP |
|
|||||||||||||||||
Resolution: The RenderStandby_DispConf
app does a back to back read which requires setting Forcewake
and clearing Forcewake. Read order changed to
improve read timing. |
|||||||||||||||||||||
Bug ID: 3526383 |
Image corruption when
using Google Earth. |
D3D |
Windows*
7 |
|
|||||||||||||||||
Resolution: Implemented a dependency
in SetIndirectStateBindPipelineDirtyFlags function. |
|||||||||||||||||||||
Bug ID: 3526564 |
System may intermittently
hang/have corruption when running 3DMark06. |
GHAL3D |
Windows* XP |
|
|||||||||||||||||
Resolution: GHAL3D private stream data
optimization change. |
|||||||||||||||||||||
Issues Resolved
in Build 5267 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug ID: 3525843 |
CRT hot plug may not work in DOS
mode. |
Video BIOS |
DOS 6.22 |
|
|||||||||||||||||
Resolution: |
|||||||||||||||||||||
Bug ID: 3526543 |
Audio Silent Stream is failing at
sample rates other than 48, 96 and 192kHz. |
Audio |
Windows* XP |
|
|||||||||||||||||
Resolution: |
|||||||||||||||||||||
Issues Resolved
in Build 5261 |
|||||||||||||||||||||
Reference No. |
Description |
Affected Component(s) |
Affected OS(s) |
Affected Project(s) |
|||||||||||||||||
Bug ID: 3357390 |
System
may not boot with 6GB and above memory in Win XP 64 bit |
GDI |
Windows*
XP-64 |
|
|||||||||||||||||
Resolution: Change the OS allocation
to return only memory allocated greater that 1mb. |
|||||||||||||||||||||
Bug ID: 3357237 |
Embedded
|
|
Windows*
|
|
|||||||||||||||||
Resolution: |
|||||||||||||||||||||
Bug ID: 3527035 |
Hang
/ “Just Cause” - System hangs after around 3 or 4 minutes of game play |
KMD
Render |
Windows*
XP-64 |
|
|||||||||||||||||
Resolution: Enable
WaDisableAsyncFlipPerfMode. |
|||||||||||||||||||||